After multiple late nights of sleepless nights, my team and I finally completed our mission: To build a completely, undetectable working generator for Team Fortress 2.
What the program does is that it alters Valve’s weak point in security. Valve has a small (unknown to many) hole in their security, which allows people like my friends to alter their inventory in TF2. At first, I didn’t believe it either, but after a few weeks of researching, I couldn’t believe my eyes. I had a working method of generating free items. The only requirement was that I needed to generate 3 items at a time; a weapon, a hat, and a misc. No more, no less and my method would work.
But that was only the beginning of my journey. I still had to create a program to automate the method. Without a program, the method by itself was time-crunching, sometimes taking over 30 minutes of work. So again, my friends and I began to code. After about 9 days, we had a beta working one. After 15 days, we had an official private release. Today marks the 16th day. Congratulation on coming to our private event.
-Generate up to 10 times every hour
-Generate 3 items at a time